This course teaches essential principles, techniques, tools, and methods used to develop large software programs in Java. These include object-oriented programming and design, Unified Modeling Language (UML), testing and debugging, using and documenting APIs, asynchronous (event-driven) programming in a Graphical Use Interface (GUI) framework, code maintenance and version management using CVS, software development using Eclipse, introduction to building software on mobile platforms, introduction to multithreading and network programming, object persistence,
01:198:112. Please note that courses for which a student has received a grade of D cannot be used to satisfy prerequisite requirements.
Regular homework assignments, team projects.
- will be prepared to contribute to a rapidly changing field by acquiring a thorough grounding in the core principles and foundations of computer science (e.g., techniques of program design, creation, and testing; key aspects of computer hardware; algorithmic principles).
- will acquire a deeper understanding on (elective) topics of more specialized interest, and be able to critically review, assess, and communicate current developments in the field.
- will be prepared for the next step in their careers, for example, by having done a research project (for those headed to graduate school), a programming project (for those going into the software industry), or some sort of business plan (for those going into startups).