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DISCLAIMER: I'm in the process of
updating these web pages.
Here's a brief
introduction to our current work.
Please check back in two weeks (from now :-)
for a less outdated version!
My research is motivated by the question: how can we build useful and interesting computational models of interaction with the physical world? This question consists of three interwoven strands: how to build interactive multimodal simulations of the physical world, with realistic sounds, deformations, and haptic force feedback; how to build computational models from measurements of real world objects; and how to automate the measurement and modeling using robotics, and make these facilities easy use from anywhere on the Internet. Other research interests include: the Platonic Beast symmetric legged robot; personal desktop robotics; the Least Constraint programming framework for high-degree-of-freedom systems; and a classification of generic kinematic singularities. |