Description
To provide a practical understanding of computer networks with respect to system architectures, protocols, and client-server interaction. These objectives are accomplished through extensive laboratory exercises.
Credits: 4
01:198:211 or 14:332:331; 01:198:206 or 01:640:477 or 14:332:321 or 14:332:226.
Please note that courses for which a student has received a grade of D cannot be used to satisfy prerequisite requirements.
Semesters Offered:Spring, summer and fall
Topics: Communication media; protocol layers, TCP/IP protocols, wireless protocols, high speed protocols, routing, and switching architectures.
Interprocess communication, client-server interaction, and socket programming.
Emerging trends and technologies such as high speed asynchronous transfer mode (ATM) communication, wireless communication, and videoconferencing.
Expected Work: Homework and programming projects; final design/analysis project
Exams: Midterm exam
Department Learning Goals:Computer Science majors ...
- will be prepared to contribute to a rapidly changing field by acquiring a thorough grounding in the core principles and foundations of computer science (e.g., techniques of program design, creation, and testing; key aspects of computer hardware; algorithmic principles).
- will acquire a deeper understanding on (elective) topics of more specialized interest, and be able to critically review, assess, and communicate current developments in the field.
- will be prepared for the next step in their careers, for example, by having done a research project (for those headed to graduate school), a programming project (for those going into the software industry), or some sort of business plan (for those going into startups).