#include "prng.h" typedef struct Stable_sk { double alpha; // The norm we are working in int sksize; // length of the sketch double *sk; // the sketch long seed; // seed for prng prng_type * prng; // the prng } Stable_sk; //#define PI 3.141592653589793 // It is very important to know the ratio between the radius of a circle // and its circumference extern Stable_sk * Stable_Init(int, double, long); extern void Stable_Update(Stable_sk *, int , double); extern double Stable_norm(Stable_sk *); extern void Stable_Destroy(Stable_sk *);